Blender Git Commit Log
Git Commits -> Revision efc0cd1
Revision efc0cd1 by Lukas Toenne (master) January 20, 2015, 08:29 (GMT) |
Fixed voxel grid initialization from hair points and colliders by using the suggested tent function from the original paper. Plain float->int conversion for the grid location otherwise leads to skewed data and unnecessary loss of information. |
Commit Details:
Full Hash: efc0cd16580bfcafb4abddd5465f197ba1915dd9
Parent Commit: 5f41b19
Lines Changed: +112, -49
1 Modified Path:
/source/blender/blenkernel/intern/implicit.c (+112, -49) (Diff)