Blender Git Commit Log
Git Commits -> Revision f076eb4
Revision f076eb4 by Lukas Toenne (master) March 1, 2015, 14:37 (GMT) |
Use the old double-step collision method only for cloth. This method does not work for hair anyway. Even though hair collision needs work at this point, it's still better than nothing. |
Commit Details:
Full Hash: f076eb482b3e2e169b2bbf7ca609f5e747f9709f
Parent Commit: dfefd36
Lines Changed: +25, -30
5 Modified Paths:
/source/blender/blenkernel/BKE_cloth.h (+0, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+0, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -3) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+0, -1) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+25, -24) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+0, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -3) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+0, -1) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+25, -24) (Diff)