Blender Git Commit Log

Git Commits -> Revision f0cd9f9

Revision f0cd9f9 by Campbell Barton (master)
October 10, 2011, 02:56 (GMT)
- for some reason navmesh wasnt drawing when VBO was enabled.
- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.

Commit Details:

Full Hash: f0cd9f987de21ce7f32c6ccdf47d0e91fe73c39e
SVN Revision: 40892
Parent Commit: bdd7c2d
Lines Changed: +10, -8

4 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+5, -3) (Diff)
/source/blender/makesrna/intern/rna_object.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_userdef.c (+2, -2) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021