Blender Git Commit Log
Git Commits -> Revision f118beb
Revision f118beb by Brecht Van Lommel (master) August 28, 2007, 08:53 (GMT) |
Textured drawing in Edit Mode ============================= - In textured drawmode it now draws the texture, with solid mode lighting. - UVs and vertex colors for subsurf are not computed incremental yet, so editing in textured drawmode then may not be as fast as the other modes. Implementation Notes: - Added textured drawing functions to the editmesh and subsurf derivedmeshes. - Removed some unused, legacy subsurf code that directly used Mesh. - Restructured texture drawing a bit to make it more clear and allow for editmode drawing. (Peach feature request) |
Commit Details:
Full Hash: f118bebc361ca0efd812c26f1f8577414c9693e0
SVN Revision: 11860
Parent Commit: 2252b63
Lines Changed: +592, -377