Blender Git Commit Log

Git Commits -> Revision f1981b3

December 30, 2015, 19:47 (GMT)
partial fix for displacement / autohide flicker problem, happens now only with automerge (occasionally) and with automerge + fix normals (regularly), but for displacement and glass you mostly need only autohide; automerge and fix normals are for smooth objects where cracks should be nearly invisible (after fracturing)

Commit Details:

Full Hash: f1981b3cfc2b592a0d3e4f227f493d0b6197d7f1
Parent Commit: 24ff36d
Lines Changed: +12, -5

1 Modified Path:

/source/blender/modifiers/intern/MOD_fracture.c (+12, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021