Blender Git Commit Log
Git Commits -> Revision f1fe42d
Revision f1fe42d by Patrick Mours (master) March 30, 2021, 12:04 (GMT) |
Cycles: Do not allocate tile buffers on all devices when peer memory is active and denoising is not Separate tile buffers on all devices only need to exist when denoising is active (so any overlap being rendered simultaneously does not write to the same memory region). When denoising is not active they can be distributed like all other memory when peer memory support is available. Reviewed By: brecht Differential Revision: https://developer.blender.org/D10858 |
Commit Details:
Full Hash: f1fe42d912f088259bbc82d597121978204e991d
Parent Commit: 7fd3b07
Lines Changed: +8, -4
1 Modified Path:
/intern/cycles/device/device_multi.cpp (+8, -4) (Diff)