Blender Git Commit Log
Git Commits -> Revision f253d46
Revision f253d46 by Ton Roosendaal (master) July 26, 2005, 20:42 (GMT) |
Fix in outliner. Renaming PoseChannels didn't call the routine that checked all bones, other poses, constraints, actions, etc. Also: for clarity, brought back the display of both Armature Bones as Pose Channels. Renaming either works, but you can notice the constraints are on Pose, not Armature. Little bug still; the order of drawing (pose, armature) sometimes flips, don't know why yet. Tomorrow! |
Commit Details:
Full Hash: f253d4693a5df3174f1b132a4840f198d47d390e
SVN Revision: 4935
Parent Commit: b0065e3
Lines Changed: +119, -24
1 Modified Path:
/source/blender/src/outliner.c (+119, -24) (Diff)