Blender Git Commit Log
Git Commits -> Revision f2637d9
Revision f2637d9 by Ton Roosendaal (master) October 23, 2003, 10:23 (GMT) |
- changed ortho2 calls by default... according the 'opengl correctness' chapter in 'opengl programming guide' you have to offset the matrix with 0.375 for exact & predictable cross platform pixel drawing. Blender used 0.5.... Committed for test among platforms... if you see weird drawing results (like polygons not aligning good with lines) just notify me. |
Commit Details:
Full Hash: f2637d90b911a3d7a691859d491f14c07aa63d72
SVN Revision: 1404
Parent Commit: 063205c
Lines Changed: +3, -1
1 Modified Path:
/source/blender/src/mywindow.c (+3, -1) (Diff)