Blender Git Commit Log
Git Commits -> Revision f3f3a42
Revision f3f3a42 by Campbell Barton (master) November 1, 2011, 04:19 (GMT) |
use math functions for mesh subdivide smooth (easier to follow for bmesh, no functional changes). |
Commit Details:
Full Hash: f3f3a42566810185f22752428931c4d7584a67be
SVN Revision: 41425
Parent Commit: e4896c9
Lines Changed: +16, -32
1 Modified Path:
/source/blender/editors/mesh/editmesh_tools.c (+16, -32) (Diff)