Blender Git Commit Log

Git Commits -> Revision f3f3a42

Revision f3f3a42 by Campbell Barton (master)
November 1, 2011, 04:19 (GMT)
use math functions for mesh subdivide smooth (easier to follow for bmesh, no functional changes).

Commit Details:

Full Hash: f3f3a42566810185f22752428931c4d7584a67be
SVN Revision: 41425
Parent Commit: e4896c9
Lines Changed: +16, -32

1 Modified Path:

/source/blender/editors/mesh/editmesh_tools.c (+16, -32) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021