Blender Git Commit Log

Git Commits -> Revision f48f8d3

Revision f48f8d3 by Campbell Barton (master)
November 16, 2010, 04:32 (GMT)
FBX Export, small changes made while looking into reported bug. (no functional changes)
- Warn for armature deformed meshes which are scaled, these don't work quite the same as in blender, reported as [#24663].
- Use matrix.decompose() to convert a matrix to loc/rot/scale.
- get vert/edge/face lists for each mesh only once.
- faster euler rad -> deg conversion function.

Commit Details:

Full Hash: f48f8d3bbc943525ce1b4db9d58e0d2cc76b5995
SVN Revision: 33092
Parent Commit: efcf1ac
Lines Changed: +40, -42

1 Modified Path:

/release/scripts/op/io_scene_fbx/export_fbx.py (+40, -42) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021