Blender Git Commit Log

Git Commits -> Revision f4a2008

Revision f4a2008 by Joseph Eagar (master)
March 30, 2011, 01:36 (GMT)
=bmesh=

Multires interpolation is now nearly perfect, but has some
issues on faces whose angle to each other isn't relatively
shallow (probably need to use some sort of fast spatial structure
to more accurately project multires points).

It also doesn't work super well with bevel (mostly due to a
flipped normals bug in bevel I need to get around to fixing).
And, for some reason extrude tends to explode the multires
geometry (it should just be copying it).

Since edge cut doesn't do anything yet with face interpolation,
cuts that arn't exactly centered will move the underlying multires
geometry around a bit..





Commit Details:

Full Hash: f4a2008441cf6caaf58b9768b99373b014a0a619
SVN Revision: 35886
Parent Commit: 436dc57
Lines Changed: +228, -243

2 Modified Paths:

/source/blender/blenkernel/intern/multires.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_interp.c (+227, -242) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021