Blender Git Commit Log
Git Commits -> Revision f5237f7
Revision f5237f7 by Patrick Mours (master) April 30, 2020, 15:57 (GMT) |
Fix long OptiX BVH build times in Cycles with many objects Looping over all primitives for every object is really slow, so this patch avoids that by moving the necessary assignments inline with the primitive merging done for every geometry. |
Commit Details:
Full Hash: f5237f77049f8e5545d4f857e6e1a800b45e82ba
Parent Commit: 9ee7fc1
Lines Changed: +15, -23
1 Modified Path:
/intern/cycles/bvh/bvh_optix.cpp (+15, -23) (Diff)