Blender Git Commit Log

Git Commits -> Revision f608b3c

Revision f608b3c by Campbell Barton (master)
July 29, 2012, 17:49 (GMT)
code cleanup:
- building without python works again
- rename maxi/mini to i_max/i_min (so thay are available for function names)
- some minor edits to IK stretch setting (no functional changes).

Commit Details:

Full Hash: f608b3c44402ef5c58217481d93e7fa83c9cd7cf
SVN Revision: 49360
Parent Commit: c41e1e4
Lines Changed: +67, -55

11 Modified Paths:

/extern/recastnavigation/Recast/Source/RecastContour.cpp (+15, -15) (Diff)
/extern/recastnavigation/Recast/Source/RecastMesh.cpp (+4, -4) (Diff)
/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp (+4, -4) (Diff)
/source/blender/blenkernel/intern/context.c (+2, -0) (Diff)
/source/blender/bmesh/operators/bmo_utils.c (+4, -4) (Diff)
/source/blender/editors/uvedit/uvedit_parametrizer.c (+18, -18) (Diff)
/source/blender/ikplugin/intern/iksolver_plugin.c (+2, -1) (Diff)
/source/blender/ikplugin/intern/itasc_plugin.cpp (+3, -2) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+6, -1) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+6, -4) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.h (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021