Blender Git Commit Log

Git Commits -> Revision f6df8e1

Revision f6df8e1 by Joshua Leung (master)
February 16, 2009, 09:48 (GMT)
F-Curve names: Experimental style 2

In this commit, I've experimented with the way in which F-Curve names (seen in DopeSheet/Graph Editor) are put together.

Now, F-Curve names are assembled in the form:
<array-index> <property-name> (<struct-name>)
i.e. "X Location (Bone)", "Y Location (Object)"
"Specularity (VeryLongMaterialName)", etc.

The goal of this experiment was to hopefully make it quicker to do a left-margin scan and identify the defining differences between closely related F-Curves.
- This has the benefit of no (potential) need for horizontal scrolling back and forth to see and compare the end portions of names, and also to avoid the important parts of the name getting pushed out of the standard viewable area by some owner-struct long names.
- The downside is the loss of the clear hierarchial layout closely related to the RNA-paths used internally, that was provided by the old method. Also, this method also looks rather awkward on first glance, but if it improves efficiency of use, why not :)

Commit Details:

Full Hash: f6df8e1860d44d6b4d2c9048b0fb0ebdbfd850d3
SVN Revision: 18991
Parent Commit: 5452c4e
Lines Changed: +21, -7

1 Modified Path:

/source/blender/editors/animation/anim_ipo_utils.c (+21, -7) (Diff)
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