Blender Git Commit Log

Git Commits -> Revision f7b9418

Revision f7b9418 by Campbell Barton (master)
July 12, 2011, 13:17 (GMT)
build option to use SDL 1.3 for GHOST rather then X11/Win32/Cocoa api's,
This opens up the option for blender to be more easily ported to other devices, OS's.

TODO
- continuous grab.
- text glitch with multiple windows (was a bug in X11 too for a while, will check on this)

Commit Details:

Full Hash: f7b9418d25a2fdbead0d21a53bf56b0199fb45f9
SVN Revision: 38332
Parent Commit: b90535c
Lines Changed: +1556, -8

6 Added Paths:

/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp (+93, -0) (View)
/intern/ghost/intern/GHOST_DisplayManagerSDL.h (+69, -0) (View)
/intern/ghost/intern/GHOST_SystemSDL.cpp (+500, -0) (View)
/intern/ghost/intern/GHOST_SystemSDL.h (+121, -0) (View)
/intern/ghost/intern/GHOST_WindowSDL.cpp (+608, -0) (View)
/intern/ghost/intern/GHOST_WindowSDL.h (+128, -0) (View)

4 Modified Paths:

/CMakeLists.txt (+8, -1) (Diff)
/intern/ghost/CMakeLists.txt (+23, -7) (Diff)
/intern/ghost/intern/GHOST_ISystem.cpp (+4, -0) (Diff)
/intern/ghost/intern/GHOST_NDOFManager.cpp (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021