Blender Git Commit Log
Git Commits -> Revision f87a399
Revision f87a399 by Campbell Barton (master) February 21, 2009, 04:42 (GMT) |
[#18058] Black dots appear when blender renders with multi-thread and material nodes Without thread locking the function that allocates new threads, black dots appear in renders. This wont affect composite nodes, Ton/Brecht - this is possibly too many lock/unlocks but I timed the render from the bug report and it didn't make a noticeable difference. |
Commit Details:
Full Hash: f87a399978e81e96a711347b1dee66dbbbd362d5
SVN Revision: 19067
Parent Commit: 7260e8f
Lines Changed: +7, -3
1 Modified Path:
/source/blender/blenkernel/intern/node.c (+7, -3) (Diff)