Blender Git Commit Log
Git Commits -> Revision f87bba0
Revision f87bba0 by Brecht Van Lommel (master) May 31, 2019, 15:17 (GMT) |
Fix T62282: multires sculpting does not update smooth normals It may be good to move the normals update out of the drawing code. But it was already there for the non-multires sculpt cases, and does not have an obvious place since we bypass the depsgraph and want to avoid the cost of updating the normals multiple times when multiple events are handled before a redraw. |
Commit Details:
Full Hash: f87bba0368ea3d0b71559cfae662ae9e3b39ad6f
Parent Commit: 151f69a
Lines Changed: +81, -72
7 Modified Paths:
/source/blender/blenkernel/BKE_pbvh.h (+5, -4) (Diff)
/source/blender/blenkernel/intern/paint.c (+18, -12) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+48, -46) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+5, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+3, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+1, -3) (Diff)
/source/blender/blenkernel/intern/paint.c (+18, -12) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+48, -46) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+5, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+3, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+1, -3) (Diff)