Blender Git Commit Log
Git Commits -> Revision f8cef0b
Revision f8cef0b by Joseph Eagar (master) April 10, 2012, 11:07 (GMT) |
Fix related to #30859: bmesh face splitting would set the first loop of the new faces to a loop quite different than the original first loop. This makes e.g. duplifaces give rotated results after subdivide or loopcut. Now it tries to find a first loop that is similar to the old one, to try to keep the rotations the same. |
Commit Details:
Full Hash: f8cef0b6a009bad34141637ba4f4c1246830f581
SVN Revision: 45503
Parent Commit: e5e5a70
Lines Changed: +31, -3
1 Modified Path:
/source/blender/bmesh/intern/bmesh_core.c (+31, -3) (Diff)