Blender Git Commit Log

Git Commits -> Revision f8cef0b

Revision f8cef0b by Joseph Eagar (master)
April 10, 2012, 11:07 (GMT)
Fix related to #30859: bmesh face splitting would set the first loop of the new
faces to a loop quite different than the original first loop. This makes e.g.
duplifaces give rotated results after subdivide or loopcut.

Now it tries to find a first loop that is similar to the old one, to try to keep
the rotations the same.

Commit Details:

Full Hash: f8cef0b6a009bad34141637ba4f4c1246830f581
SVN Revision: 45503
Parent Commit: e5e5a70
Lines Changed: +31, -3

1 Modified Path:

/source/blender/bmesh/intern/bmesh_core.c (+31, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021