Blender Git Commit Log
Git Commits -> Revision f8ecc3f
Revision f8ecc3f by Janne Karhu (master) May 30, 2010, 14:53 (GMT) |
Some cleanup of particle path drawing logic: * Path drawing now works for non hair particles. * Should fix the following bugs too: [#21316] Hair weight drawing is wrong [#21923] Consistent Crash When Rendering Particle Scene. [#21950] Path rendering option for particles causes crash |
Commit Details:
Full Hash: f8ecc3fd2fd11a40f5cea3a23b3c83b9861762cc
SVN Revision: 29079
Parent Commit: 1658a28
Lines Changed: +115, -110
7 Modified Paths:
/release/scripts/ui/properties_particle.py (+0, -11) (Diff)
/source/blender/blenkernel/BKE_particle.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+70, -21) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+23, -67) (Diff)
/source/blender/editors/physics/particle_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+14, -8) (Diff)
/source/blender/render/intern/source/convertblender.c (+5, -2) (Diff)
/source/blender/blenkernel/BKE_particle.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+70, -21) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+23, -67) (Diff)
/source/blender/editors/physics/particle_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+14, -8) (Diff)
/source/blender/render/intern/source/convertblender.c (+5, -2) (Diff)