Blender Git Commit Log
Git Commits -> Revision f9c9e00
Revision f9c9e00 by Campbell Barton (master) July 13, 2021, 07:10 (GMT) |
Undo: optimize edit-mode undo - Tag the object data instead of the object when decoding (this avoids duplicating mesh object-data on each undo-step). - Calculate face normals as part of multi-threaded tessellation. This gives ~11% speedup with 1.5x million polygons. |
Commit Details:
Full Hash: f9c9e000ca42c8cc169dec22c702904944ee2513
Parent Commit: 7a4fc9f
Lines Changed: +14, -8
6 Modified Paths:
/source/blender/editors/armature/editarmature_undo.c (+1, -1) (Diff)
/source/blender/editors/curve/editcurve_undo.c (+1, -1) (Diff)
/source/blender/editors/curve/editfont_undo.c (+1, -1) (Diff)
/source/blender/editors/lattice/editlattice_undo.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_undo.c (+9, -3) (Diff)
/source/blender/editors/metaball/editmball_undo.c (+1, -1) (Diff)
/source/blender/editors/curve/editcurve_undo.c (+1, -1) (Diff)
/source/blender/editors/curve/editfont_undo.c (+1, -1) (Diff)
/source/blender/editors/lattice/editlattice_undo.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_undo.c (+9, -3) (Diff)
/source/blender/editors/metaball/editmball_undo.c (+1, -1) (Diff)