Blender Git Commit Log

Git Commits -> Revision fa7e690

Revision fa7e690 by Lukas Toenne (master)
July 8, 2013, 11:38 (GMT)
Partial fix for #36024, don't always reset the node editor tree pointer if the type is undefined. This can happen if the tree type is defined by addon or script, in which case the tree type would be unknown the first time the context is checked, but registered right afterward. Also unknown tree types are handled fine, they just display dummy nodes in red warning color.

Commit Details:

Full Hash: fa7e690a91258cfcfd266d48a4b084ba734d7b5f
SVN Revision: 58074
Parent Commit: 61bbefe
Lines Changed: +4, -3

1 Modified Path:

/source/blender/editors/space_node/node_edit.c (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021