Blender Git Commit Log
Git Commits -> Revision fb26146
Revision fb26146 by Ton Roosendaal (master) December 7, 2006, 21:48 (GMT) |
Bug, caused by render recode for passes: raytraced transparency didn't clear osa vectors for UV, causing textures to not show correct when traced. |
Commit Details:
Full Hash: fb261464b0fd0cd5d971ee2e865f88095f5de3cb
SVN Revision: 9243
Parent Commit: 0bf069e
Lines Changed: +1, -0
1 Modified Path:
/source/blender/render/intern/source/ray.c (+1, -0) (Diff)