Blender Git Commit Log
Git Commits -> Revision fb94a53
Revision fb94a53 by Mitchell Stokes (master) November 4, 2013, 19:22 (GMT) |
BGE Rasterizer Cleanup: Cleaning up some includes. |
Commit Details:
Full Hash: fb94a539789e06148b28a73f59f0aefd0ad71e00
SVN Revision: 61094
Parent Commit: 0cec5c6
Lines Changed: +68, -68
25 Modified Paths:
/source/gameengine/Ketsji/KX_Camera.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -3) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+15, -9) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+4, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h (+2, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+2, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+11, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp (+2, -3) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.cpp (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.h (+3, -3) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+1, -0) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -3) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+15, -9) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+4, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h (+2, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+2, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+11, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp (+2, -3) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.cpp (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.h (+3, -3) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+1, -0) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+1, -0) (Diff)