Blender Git Commit Log

Git Commits -> Revision fbff0e6

Revision fbff0e6 by Antonis Ryakiotakis (master)
June 16, 2015, 18:55 (GMT)
Drawing speedup:

We really don't need to iterate all edges of the mesh every frame to
search for loose edges, this calculation can be cached when filling the
edge index buffer.

Commit Details:

Full Hash: fbff0e68a4cb43d24f0e034b084307930114908b
Parent Commit: 5ca3f3d
Lines Changed: +23, -29

3 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -26) (Diff)
/source/blender/gpu/GPU_buffers.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+19, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021