Blender Git Commit Log

Git Commits -> Revision fc5fd8e

July 13, 2012, 19:59 (GMT)
UV transform correction
=========================
* Little fix, using final instead of original coordinates
* Take mean value of displacement for boundary edges. Now the
displacement is solved for both boundary edges if the edges are
parallel.

Commit Details:

Full Hash: fc5fd8ed0e99e1c82ff27115f0b3b5386f99c0ae
SVN Revision: 48896
Parent Commit: e9eab8e
Lines Changed: +39, -26

1 Modified Path:

/source/blender/editors/transform/transform_generics.c (+39, -26) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021