Blender Git Commit Log

Git Commits -> Revision fc9f1b1

Revision fc9f1b1 by Campbell Barton (master)
November 3, 2020, 09:52 (GMT)
Fix T81988: Surface Deform "Bind" causes vertices to spike

Surface deform weight calculation assigned weights in a non-uniform
way that caused vertices to deform upon binding.

This was caused by the face-corner angle being used in
calculations which where squared & scaled.
Causing a triangle fan of many thin faces to have a much greater
influence compared to the same shape made from a single triangle.

Change the calculation of the weight so each face-corner is scaled
by it's angle.

Commit Details:

Full Hash: fc9f1b1754bbafa262f875969f7e1bb2554802a3
Parent Commit: d93a6cd
Lines Changed: +18, -17

1 Modified Path:

/source/blender/modifiers/intern/MOD_surfacedeform.c (+18, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021