Blender Git Commit Log

Git Commits -> Revision fcc68a0

Revision fcc68a0 by Joerg Mueller (master)
December 27, 2015, 15:33 (GMT)
Fix T47064: Change Audio defaults to 48 kHz

Historically blender had an audio sample rate of 44.1 kHz as default which is mostly popular because it's the sample rate of audio CDs. Audaspace kept using this default from the pre 2.5 era. It was about time to change to 48 kHz, which is a more widespread standard nowadays, especially in video. It is the recommended sampling rate of the Audio Engineering Society.

Further reading: https://en.wikipedia.org/wiki/44,100_Hz#Status

Commit Details:

Full Hash: fcc68a02e9a315fad0e1ff0df1bb3e35f1a65fe4
Parent Commit: 0a11831
Lines Changed: +20, -15

12 Modified Paths:

/intern/audaspace/intern/AUD_C-API.cpp (+1, -1) (Diff)
/intern/audaspace/intern/AUD_SilenceReader.cpp (+1, -1) (Diff)
/intern/audaspace/intern/AUD_SinusFactory.h (+1, -1) (Diff)
/intern/audaspace/intern/AUD_Space.h (+2, -2) (Diff)
/intern/audaspace/Python/AUD_PyAPI.cpp (+3, -3) (Diff)
/intern/audaspace/SDL/AUD_SDLDevice.cpp (+1, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/sound.c (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_defaults.c (+5, -0) (Diff)
/source/blender/blenloader/intern/versioning_legacy.c (+2, -2) (Diff)
/source/blender/editors/interface/resources.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_playanim.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021