Blender Git Commit Log
Git Commits -> Revision fd10c88
August 6, 2013, 20:31 (GMT) |
Tested the fixed function fallback mode for the basic shader. Also tested what happens if there is no glsl support (need to make this a debug option) Fixed memory leak that is detected when no glsl support (in the quad emulation code) |
Commit Details:
Full Hash: fd10c884fd9eb7d3f7566cc2d66763dae4e5b8a6
SVN Revision: 58973
Parent Commit: 910046a
Lines Changed: +254, -156
9 Modified Paths:
/source/blender/gpu/intern/gpu_basic_shader.c (+43, -36) (Diff)
/source/blender/gpu/intern/gpu_common.c (+80, -44) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_extension_wrapper.c (+8, -0) (Diff)
/source/blender/gpu/intern/gpu_font_shader.c (+19, -8) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+12, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate_gl.c (+76, -46) (Diff)
/source/blender/gpu/intern/gpu_immediate_gl.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+10, -10) (Diff)
/source/blender/gpu/intern/gpu_common.c (+80, -44) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_extension_wrapper.c (+8, -0) (Diff)
/source/blender/gpu/intern/gpu_font_shader.c (+19, -8) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+12, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate_gl.c (+76, -46) (Diff)
/source/blender/gpu/intern/gpu_immediate_gl.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+10, -10) (Diff)