Blender Git Commit Log
Git Commits -> Revision fd3a40a
Revision fd3a40a by Brecht Van Lommel (master) September 15, 2008, 11:39 (GMT) |
Fix glsl vertex shader string that was not 0 terminated, no idea if it caused any problems. |
Commit Details:
Full Hash: fd3a40a12969085c16927bd2b2240f9ac98d951f
SVN Revision: 16537
Parent Commit: e5ce1e9
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_shader_vertex.glsl.c (+1, -1) (Diff)