Blender Git Commit Log
Git Commits -> Revision fd422e5
Revision fd422e5 by Joshua Leung (master) February 7, 2011, 11:38 (GMT) |
Visual Keying Code Tweaks: Moving this code to the same method as is used for Apply Visual Transform (for bones case), which uses standardised decomposition methods instead of the improvised ones used here before. This was in an attempt to get IK chains Visual Keyed correctly, though this doesn't seem to have improved the situation much. Also, the decompositon for objects here now takes care of euler rotation modes. TODO: other rotation modes should get included here too... |
Commit Details:
Full Hash: fd422e58a890f827c03609fda6308040e5b48b7a
SVN Revision: 34685
Parent Commit: cddaa81
Lines Changed: +20, -23
1 Modified Path:
/source/blender/editors/animation/keyframing.c (+20, -23) (Diff)