Blender Git Commit Log

Git Commits -> Revision fd603e4

Revision fd603e4 by Lukas Toenne (strand_gpu, strand_nodes)
July 11, 2016, 07:22 (GMT)
Added "effects" to the hair modifier for testing deformation of the hair in the shader.

These features will ultimately be implemented through nodes, but they are quite useful
for testing the shading itself and the performance.

Commit Details:

Full Hash: fd603e4f21591f7ae04f531f5a80a32a6abe239c
Parent Commit: 10e4fb0
Lines Changed: +211, -61

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_modifier.py (+13, -0) (Diff)
/source/blender/blenkernel/intern/strands.c (+58, -34) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+27, -6) (Diff)
/source/blender/gpu/GPU_strands.h (+10, -2) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+2, -6) (Diff)
/source/blender/gpu/intern/gpu_strands.c (+21, -8) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_geom.glsl (+37, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_vert.glsl (+2, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+10, -1) (Diff)
/source/blender/makesdna/DNA_strand_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+26, -2) (Diff)
/source/blender/modifiers/intern/MOD_strands.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021