Blender Git Commit Log
Git Commits -> Revision fec16d4
Revision fec16d4 by Howard Trickey (soc-2020-io-performance) March 28, 2021, 22:15 (GMT) |
Progress towards making material output the same as the python exporter. The python exporter was stricter about what Principled BSDF node it would use -- it only wanted one directly attached to the Material Output. Also, the Python exporter sets the ambient to (1,1,1) if no reflections. And there was a mistake in how the C++ exporter set the illumination model. Also printed out the components in the same order as the python one, for easier comparison. |
Commit Details:
Full Hash: fec16d4a8b7cfc140a0be19d0c3a1f248f514ceb
Parent Commit: ccc97b6
Lines Changed: +83, -37
4 Modified Paths:
/source/blender/io/wavefront_obj/exporter/obj_exporter.cc (+4, -1) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc (+4, -3) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc (+1, -1) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc (+74, -32) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc (+4, -3) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc (+1, -1) (Diff)
/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc (+74, -32) (Diff)