Blender Git Commit Log
Git Commits -> Revision ff2a257
December 27, 2014, 10:23 (GMT) |
Copied high-level operator code from the paint/sculpt system as a basis for brush-stroke operators in hair edit mode. Hopefully this can help avoid some redundant code and ensure consistent keymapping etc. |
Commit Details:
Full Hash: ff2a2574e92dd5408bf40de3c8b4d39dfd99ea4d
Parent Commit: 59724e9
Lines Changed: +307, -11
6 Modified Paths:
/source/blender/bmesh/intern/bmesh_strands_conv.c (+0, -5) (Diff)
/source/blender/editors/hair/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/hair/hair_edit.c (+273, -1) (Diff)
/source/blender/editors/hair/hair_intern.h (+4, -0) (Diff)
/source/blender/editors/hair/hair_ops.c (+26, -5) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+3, -0) (Diff)
/source/blender/editors/hair/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/hair/hair_edit.c (+273, -1) (Diff)
/source/blender/editors/hair/hair_intern.h (+4, -0) (Diff)
/source/blender/editors/hair/hair_ops.c (+26, -5) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+3, -0) (Diff)