Blender Git Commit Log
Git Commits -> Revision ffd9894
Revision ffd9894 by Antonis Ryakiotakis (master) October 22, 2012, 07:29 (GMT) |
Support for connected style proportional editing in UV editor. Now when connected proportional editing is on, only UVs on the same island will be proportionally moved. The implementation simply rejects UVs whose island does not belong to islands of selected vertices and decrements the total count of transform elements appropriately. Memory usage could be better but it would require some more preprocessing. |
Commit Details:
Full Hash: ffd98941b5d6ef1ba8523f5c3c50bd1cf046a57f
SVN Revision: 51491
Parent Commit: 492518f
Lines Changed: +56, -18
5 Modified Paths:
/source/blender/editors/include/ED_mesh.h (+2, -0) (Diff)
/source/blender/editors/mesh/editmesh_utils.c (+13, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+41, -4) (Diff)
/source/blender/editors/uvedit/uvedit_intern.h (+0, -1) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+0, -13) (Diff)
/source/blender/editors/mesh/editmesh_utils.c (+13, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+41, -4) (Diff)
/source/blender/editors/uvedit/uvedit_intern.h (+0, -1) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+0, -13) (Diff)