Blender Git Commits
January 20, 2015, 12:55 (GMT) |
WIP Subsurf ptex coords |
January 20, 2015, 12:55 (GMT) |
WIP tex image node |
January 20, 2015, 12:55 (GMT) |
WIP GPU stuff |
January 20, 2015, 12:55 (GMT) |
WIP add ptex vertex attrib to DerivedMesh for GPU drawing |
January 20, 2015, 12:55 (GMT) |
WIP cycles packed texture stuff |
January 20, 2015, 12:55 (GMT) |
WIP Ptex texture packing |
January 20, 2015, 12:55 (GMT) |
WIP imbuf hacks |
January 20, 2015, 12:55 (GMT) |
Silence warning in Ptex |
January 20, 2015, 12:55 (GMT) |
Update CMakeLists for ptex |
January 20, 2015, 12:55 (GMT) |
Temporary customdata mask tweak |
January 20, 2015, 12:55 (GMT) |
Tweak texture-coord node to add Ptex UVs |
January 20, 2015, 12:55 (GMT) |
WIP add Ptex UVs to Cycles mesh |
January 20, 2015, 12:55 (GMT) |
Tesselation for Ptex loop layer |
January 20, 2015, 12:55 (GMT) |
Import ptex-2.0.42 into extern/ptex |
January 20, 2015, 12:45 (GMT) |
Temporary change to add-vcol operator to also add Ptex loop layer |
January 20, 2015, 12:08 (GMT) |
RNA updates for Ptex |
January 20, 2015, 12:08 (GMT) |
Move Cycles' Ptex attribute from vertices to corners |
January 20, 2015, 12:08 (GMT) |
Add a couple new CustomData layers for Ptex |
January 20, 2015, 12:08 (GMT) |
Add some Ptex types to Mesh SDNA |
January 20, 2015, 12:08 (GMT) |
De-duplicate large block of shared code for GL vert attribs Code in ccgdm_draw_attrib_vertex() was entirely the same as the top portion of the code in cddm_draw_attrib_vertex(). Moved this code to a new function, DM_draw_attrib_vertex(). ccgdm_draw_attrib_vertex() was removed in favor of calling DM_draw_attrib_vertex(). cddm_draw_attrib_vertex() still does a couple extra things, so it still exists but calls DM_draw_attrib_vertex(). In the interest of easy code review, no changes made to the code in DM_draw_attrib_vertex() other than the new name and an added comment. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1010 |