Revision 34e28c2 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 10:01 (GMT) |
Cycles: added blurrier texture lookups for indirect diffuse paths |
Revision 2925298 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 09:49 (GMT) |
Cycles: Added dPdu/dPdv to area ligths so we can use filtered textures on them |
Revision 693667b by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 09:31 (GMT) |
Cycles: Cached textures are now assumed to be linear and converted from sRGB during texture filtering where necessary |
Revision 7c61f79 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 08:52 (GMT) |
Cycles: Crash fix |
Revision 9341dac by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 08:49 (GMT) |
Cycles: More improvements to texture filtering of light sources |
Revision 9d1417d by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 27, 2018, 08:48 (GMT) |
Cycles: Cached textures now support extension and interpolation modes |
Revision cf1ecb8 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 19, 2018, 11:34 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_texture_cache |
Revision e437bab by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) March 6, 2018, 13:49 (GMT) |
Cycles: Added NULL pointer check |
Revision 101b248 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) March 6, 2018, 13:49 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_texture_cache |
February 13, 2018, 14:05 (GMT) |
Cycles: Primary rays in branched path tracing now accumulate volume intersections to allow overlapping volumes to be traversed in one single ray march. |
Revision 9525996 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
making things build on Linux |
Revision c553041 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: Added texture differentials to mesh light sampling. Currently based on purely specular reflection, can probably be wider than that. |
Revision 280fc52 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: wider ray differential calculation for diffuse components of principled BSDF |
Revision 183a706 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Added ray differential calculation for AO |
Revision ef65e1c by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Let OIIO do the sharing of the texture cache, add wider differentials for velvet BSDF |
Revision 4d0f9d0 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Added dNdu to kernel globals on CPU, using it for more accurate ray differentials in specular and glossy reflection |
Revision 8b54b95 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: ImageTexture node now has dx/dy inputs for offset texture coordinates, being filled out with a hacky shader node duplication a la bump_dx/bump_dy |
Revision d04b16bb by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: Widened differentials for diffuse and glossy BSDFs for better texture cache performance |
Revision 5faa689 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: Fixed texture cache build in Visual Studio - need to tell OIIO to disable AVX |
Revision c5bce9c by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: removed ?.? at the end of texture cache help text |
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