Revision 506edfe by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
modifiers need to say whether they depend on normals, update due to changes in solidify modifier and normal calculation |
Revision 5eb9a24 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
do not construct modifiers automatically after loading, can cause crashes in case of important related objects not loaded yet, but need to refresh manually each time after loading |
Revision 6886a42 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
added cluster size and cluster percentage in explode modifier, and a new inner-cluster threshold in rigidbody modifier, removed map delay and emit continously options (they were misleading) |
Revision 776da90 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
recenter fix (again) car roof was clipped away and refresh logic fix, hopefully |
Revision 85351b8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
fix for unwanted rigidbody settings reset (with modifiers) when simulation is recalculated |
Revision 9089200 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix for compound shape |
Revision 90b777c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix after merge, NULL seems to be invalid here now |
Revision c262e13 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix when moving object interactively and only one object is in list (did not fall) |
Revision ce044b6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix (hopefully) for NULL cache_offset_map |
Revision 0854457 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
some fix for scaled objects, cell grid was not aligned with object |
Revision 31eabfc by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
copying rigidbody objects before modifiers now, in case of rigidbody modifiers changes should be taken into account |
Revision 3a3fa95 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
fix attempt for corrupt Memory blocks with cache_index_map / cache_offset_map |
Revision 4af38f7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
dont use neighborhood info for boolean any more, use bounds center for convex hull compounds without constraints |
Revision 79934f6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
refresh on modifiers works over a whole selection now |
Revision 947653b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
added option to enable/disable self collision of constrained objects, does not affect compounds yet (led to strange results there) |
Revision afdd868 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
fixes for crash after loading file with classic explode and rigidbody and fix for memory leak |
Revision b208c67 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
using classical explode retains its shapes in rigidbody modfier, only centroids seem not completely correct yet |
Revision b7aed3b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix for duplicating objects with explo and rigidbody modifier |
Revision b91192d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
long faces support, part 2, still have double faces |
Revision c99f531 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
object recenter fix, need to refresh to correct wrong translation of object in case of changing the origin |
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