Blender Git Commits

Blender Git "fracture_modifier-master" branch commits.

Page: 31 / 129

June 4, 2017, 17:59 (GMT)
prefer vector handle on adaptive keyframe in convert to keyframed objects
June 4, 2017, 17:35 (GMT)
fix attempt for particle systems supporting dynamicly changing vertexgroups
June 3, 2017, 22:55 (GMT)
crash fix and attempt to reduce unnecessary memory usage
June 3, 2017, 17:58 (GMT)
set allowed smoke timescale from 0.0 to 2.0, thus allow static and a bit faster smoke as well
June 2, 2017, 13:41 (GMT)
minor tweak, just activate clusters and keep inter-cluster constraints intact in that case
June 2, 2017, 08:02 (GMT)
fix for cluster percentage, was incorrectly calculated before and only used if regular percentage was set
June 1, 2017, 10:42 (GMT)
new "Handle" option for convert to keyframes, if set calculates handles to be auto or vector(adaptive), but can be slower
May 31, 2017, 18:43 (GMT)
further optimization attempts with convert to keyframed objects
May 31, 2017, 11:41 (GMT)
fix for convert to keyframes, needs no bake and should be initialized properly after refracture
May 30, 2017, 15:44 (GMT)
performance improvement with convert to keyframes and new adaptive keyframe option (threshold of changes)
May 29, 2017, 19:33 (GMT)
added step option to convert to keyframes, new parameter popup dialog, also backported fseek fix to meshcache modifier
May 22, 2017, 17:28 (GMT)
fix for loading bakes from official build (single objects)

also reverted from exact volume calculation of shards to bbox (faster)
removed some development printouts
May 12, 2017, 15:48 (GMT)
added rectangular alignment feature for fast bisect (works with uniform only)

the closer the factor is to 1, the more rectangular-ish the shards will look like. default is 0 which means any rotation is allowed.
April 21, 2017, 11:14 (GMT)
fix for jumps in rotation when converting to keyframed objects
March 29, 2017, 18:55 (GMT)
crash fix for physical rough edges (corrupted memory)
March 28, 2017, 19:38 (GMT)
do not execute refresh operator in running sim any more
March 28, 2017, 16:35 (GMT)
apparently fixed the cuttergroup bug (was an incorrect bbox test) + silenced 2 warnings
March 28, 2017, 15:41 (GMT)
fix attempt for numerical instabilty with cuttergroups + a couple of minor fixes

as workaround you could use particlehelper and uniform together with cuttergroups
March 15, 2017, 19:55 (GMT)
load crash fix if FM is there but hasnt been executed prior to save
March 15, 2017, 16:36 (GMT)
fix for loading cutter group fractures and allow all algorithms now in combination with cuttergroup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021