Revision 41ae74d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2016, 23:48 (GMT) |
added some random rotation for fast bisect, to reduce parallel cuts |
Revision 025aae4 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2016, 23:15 (GMT) |
support for keeping edge data in fracture modifier (like sharp edges) |
Revision a504717 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2016, 17:34 (GMT) |
inter-objects constraint objects can now determine which shards (closest) will be connected to the other object |
Revision ae9d247 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 14, 2016, 23:30 (GMT) |
small fix for compounds, new collision suppression is disabled for them now it caused wrong behavior - one shard always fell off unintendedly. |
Revision e5fc421 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 14, 2016, 00:40 (GMT) |
fix for constraint loop detection (meshislands indirectly connected by a loop should get the same constraint index now) |
Revision 2984406 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 23:27 (GMT) |
limit the collision check to objects which are actually constrained (whether disabled or not) additionally take value of "disable collisions flag" into account, omit check if constrainted objects shall collide |
Revision f39585c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 22:49 (GMT) |
hrm forgot something in last commit |
Revision a0d52d8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 22:46 (GMT) |
further attempt to suppress "unnecessary" collisions when constraints are intact |
Revision be4bd5e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 16:10 (GMT) |
optimization attempt to suppress collisions among partially constrained objects |
Revision d74d156 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 10:25 (GMT) |
fix for rotational and splinter (with splitshards) issues in dynamic fracture |
Revision ef78283 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:11 (GMT) |
fix attempt for getting better fractal details, using bbox center and a smaller fractal plane now |
Revision c01dc55 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:08 (GMT) |
crash fix for having less shards than connections in connected fractured objects |
Revision 3d7b6b6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 19:43 (GMT) |
crash fix attempt for connected fm objects |
Revision 30fc776 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 13:24 (GMT) |
improvements for inter-object constraints and fix for dissolve constraint when not kinematic (needs to be triggered still) |
Revision 88fc1dd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 23:26 (GMT) |
first attempt of inter-object constraints with fracture modifier, via regular constraint / connect operator |
Revision 0749338 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 18:44 (GMT) |
added new trigger settings: propagate trigger, dynamic trigger and constraint dissolve propagate trigger allows to propagate impulses across different FM objects, dynamic trigger can start a dynamic fracture independent from force, and constraint dissolve means that all constraints of activated shards will be disabled immediately |
Revision 10d2c86 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 7, 2016, 21:53 (GMT) |
fix for constraint calculation, transform of meshisland centroid was calculated incorrectly |
Revision 069be54 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 6, 2016, 22:30 (GMT) |
speed optimization for fractal boolean, about 10x (note, Inner UV might not work with fractal still) before there was a regression, 10 shards with default settings ~ 7 secs, now 100 in same time (left uv boxpacking out) |
Revision da2e66e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2016, 22:50 (GMT) |
small typo fix for mousebased fracture, used wrong index variable name |
Revision 4777b17 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2016, 10:32 (GMT) |
fix for physics visualization in FM, strings for constraint identifiers were not displayed properly under windows |
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