Revision 2421696 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 6, 2015, 13:50 (GMT) |
fix : fast bisect algorithms caused misbehavior when refracturing, also removed the forced settings (Mesh shape, constraints) with fractal boolean |
Revision 73f1c37 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 6, 2015, 09:19 (GMT) |
fix: display glitch when triggering shards due to own error in pointcache |
Revision c1447bc by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 5, 2015, 19:22 (GMT) |
fix: reducing the shard count didnt work with new, faster refracture method in prefracture |
Revision 289d8b2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 5, 2015, 17:23 (GMT) |
dynamic fracture: some crash fixes when changing between prefractured and dynamic mode (memory was partially overwritten instead of cleared) |
Revision 40f3759 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 4, 2015, 18:34 (GMT) |
dynamic fracture: disabled loading / saving of dynamic mode again, it still has too many issues |
Revision cd60367 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 4, 2015, 12:20 (GMT) |
dynamic fracture: re-added modified version of speed transfer, it depends now on linear / angular deactivation threshold whether speed is transferred or not (to reduce "jumping" of shards on the ground) |
Revision 52ef935 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 4, 2015, 08:28 (GMT) |
dynamic fracture: relocated some functions and removed speed transfer from parent to child shards, it looked unrealistic, but TODO, animation often stops in case of fracture events.... |
Revision 3a40e2b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 3, 2015, 14:43 (GMT) |
dynamic fracture: new option to limit the first impact (shard activation area can be limited to impact object) |
Revision 90d6041 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 3, 2015, 09:25 (GMT) |
for now, deactivate loading for dynamic files again, there are still issues to solve (like proper cache handling after loading) |
Revision 6f71cb3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 3, 2015, 09:01 (GMT) |
dynamic fracture: cache works much better now |
Revision 89e2e80 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 2, 2015, 13:44 (GMT) |
dynamic fracture: slightly improved caching behavior, but it still flickers and doesnt continue simulation properly after cache ends |
Revision d79851b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 2, 2015, 12:27 (GMT) |
fix: small rotation fix for dynamic fracture and fix for shard lookup |
Revision 0e5638c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 1, 2015, 19:27 (GMT) |
fix: crash when repeatedly refracturing in prefractured mode with same settings |
Revision 9888d30 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 1, 2015, 18:26 (GMT) |
fix: crashes with dynamic fracture, but this is still WIP ! |
Revision 2c26325 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 1, 2015, 13:40 (GMT) |
some performance improvement with mouse based fracture (addon), only attempting to refracture necessary shards |
Revision 3392741 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 27, 2015, 16:29 (GMT) |
dynamic fracture: do reset after settings changes and clean up constraints now too in dynamic fracture events |
Revision e4fbcce by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 21, 2015, 16:28 (GMT) |
dynamic fracture: now multiple dynamic objects can exist, need to test interaction with prefractured, though |
Revision 07ce06d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 21, 2015, 10:02 (GMT) |
dynamic fracture: fix for loss of rotation, and transferring speeds of parent shards to children now |
Revision 9161459 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 20, 2015, 21:03 (GMT) |
dynamic fracture: finally the transforms seem correct... but this mode still is highly unstable, and is prone to crash often, use sparsely ! |
Revision 0d27ecd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 19, 2015, 14:35 (GMT) |
hrm, now somethings with caching is broken... need to investigate |
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