Blender Git Commits

Blender Git "openvdb" branch commits.

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July 17, 2015, 17:53 (GMT)
Cleanup.
July 17, 2015, 17:24 (GMT)
A simple utility class to time functions.
July 17, 2015, 16:44 (GMT)
Export UI: forgot to remove those in a previous commit.
July 17, 2015, 16:41 (GMT)
Fix compile error (tm).
July 17, 2015, 16:20 (GMT)
OpenVDBReader: small de-duplication.
July 16, 2015, 03:00 (GMT)
Merge branch 'master' into openvdb
July 11, 2015, 18:26 (GMT)
Merge branch 'master' into openvdb
July 10, 2015, 17:33 (GMT)
Cleanup: redundant metadata value read/write.
July 10, 2015, 17:23 (GMT)
Remove (test) code dealing with an OpenVDB primitive and drawing the VDB
tree and its values.
July 10, 2015, 16:57 (GMT)
Activate reading of exported files (+ cleanup).
July 10, 2015, 15:46 (GMT)
Merge branch 'master' into openvdb
July 5, 2015, 07:44 (GMT)
Merge branch 'master' into openvdb
July 2, 2015, 10:59 (GMT)
Remove anything which deals with transforming a grid.

This needs to be done in a more sensible way.
July 2, 2015, 10:42 (GMT)
Remove dead code.
July 2, 2015, 10:18 (GMT)
Revert "Cycles: add support for transforming the grid (pos, rot, scale)."

This reverts commit 9514191b0cd63457f6f15d3eb7362651a57f1fec.
July 2, 2015, 10:01 (GMT)
Cycles: take radius of the sampling kernel into account for ray
intersection.

As the samplers are hidden in a single class, the radius is set to the
largest.
July 1, 2015, 00:28 (GMT)
Merge branch 'master' into openvdb
June 23, 2015, 09:30 (GMT)
Merge branch 'master' into openvdb
June 23, 2015, 09:29 (GMT)
Cleanup: colors and gl calls
June 22, 2015, 22:13 (GMT)
Cleanup: reorder operations in the loop over the vdb tree nodes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021