Revision 77e0709 by Brecht Van Lommel June 28, 2013, 17:13 (GMT) |
Fix #35551: the topology mirror setting affected shape key and vertex group but this was confusing as there was no setting visible for it. Now these menus contain an entry to mirror without and with topology mirror. |
Revision e5ff9cc by Gaia Clary June 28, 2013, 17:10 (GMT) |
weight Paint: moved Auto Normalize and Multipaint options below Blend selector |
Revision 5d413b5 by Campbell Barton June 28, 2013, 16:37 (GMT) |
fix for crash when setting the cursor in background mode. |
Revision 86515e5 by Campbell Barton June 28, 2013, 16:30 (GMT) |
test operator script, add ability to load files from a path while testing operators. |
Revision 8b96383 by Campbell Barton June 28, 2013, 16:15 (GMT) |
fix [#35860] crash if pressing <F8> in import dialog disallow reloading scripts while running modal, python operators. |
Revision dc85135 by Brecht Van Lommel June 28, 2013, 16:06 (GMT) |
Fix #35412: blender internal "from dupli" texture coordinates not working with particles in linked groups. |
Revision 9e709d8 by Gaia Clary June 28, 2013, 15:12 (GMT) |
changed Pulldown box label for clarity |
Revision e5f23c0 by Brecht Van Lommel June 28, 2013, 15:00 (GMT) |
Fix: blender internal transparent shadows were not influenced by object color alpha. |
Revision a7e7b69 by Brecht Van Lommel June 28, 2013, 14:15 (GMT) |
Fix #35902: build navigation mesh crash with multiple meshes selected. |
Revision c57d9cc by Brecht Van Lommel June 28, 2013, 13:13 (GMT) |
Fix #35900: image editor save multilayer EXR was not using the compression codec specified by the user. |
Revision 54b1976 by Brecht Van Lommel June 28, 2013, 13:05 (GMT) |
Fix #35896: cycles crash with OSL image textures and viewport + preview render running at the same time. |
Revision 0d7dbbb by Brecht Van Lommel June 28, 2013, 13:05 (GMT) |
Fix #35884: crash opening .blend with generated color grid image and preview render. Printing text on the color grid image would initialize font glyphs from a thread at the same time as the UI, causing conflicts. The freetype glyph renderer needs to be mutex locked because it uses a shared buffer internally even when rendering for different fonts. Also needed to change the image generate function to use the render monospace font to avoid conflicts in blenfont. What's still weak in the blenfont API is that there is no distinction between a font and a thread using that font to render with some particular size, style, etc. |
Revision ca33bea by Campbell Barton June 28, 2013, 06:54 (GMT) |
view-select wasn't working for metaballs. |
Revision 3370b76 by Campbell Barton June 28, 2013, 06:00 (GMT) |
fix [#35901] Hooks on armature bones are calculated in wrong space |
Revision aa9ffc0 by Campbell Barton June 28, 2013, 05:39 (GMT) |
avoid crashes running screendump and screen editing operators in background mode. (not that these would be useful but better not crash) |
Revision 6d40042 by Brecht Van Lommel June 27, 2013, 22:13 (GMT) |
Fix #35808: blender internal viewport with freestyle would keep continuously rerendering for no reason. Update tags were not being done in the proper Main database. |
Revision eba9b4f by Campbell Barton June 27, 2013, 20:47 (GMT) |
fix for out of bounds read in BLI_path_rel |
Revision d1f4827 by Campbell Barton June 27, 2013, 19:52 (GMT) |
IK plugin range check was wrong, could do out of bounds reads. |
Revision e2e487a by Gaia Clary June 27, 2013, 18:23 (GMT) |
Fix: Check for locked Vertex Group (returned true where false was expected) |
Revision 73fcfd8 by Campbell Barton June 27, 2013, 17:11 (GMT) |
fix for memory leak in vgroup_copy_active_to_sel |
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