Blender Git Commits

Blender Git "master" branch commits.

Page: 3149 / 5574

June 27, 2013, 04:18 (GMT)
3d text tool - 'insert lorem' was crashing, also add this to the text menu.
June 27, 2013, 03:57 (GMT)
fix for old bug, select more in a nurbs surface would crash (under allocing).
June 27, 2013, 03:05 (GMT)
pep8 cleanup
June 27, 2013, 01:10 (GMT)
- remove edge collapse loop operator (now replaced by dissolve).
- fix missing null pointer check from own recent changes.
- add asserts if BLI path functions are given wrong id's
June 27, 2013, 01:01 (GMT)
fix for python api bug: assigning the wrong size array to an RNA property wasn't checking the length and could crash, eg:
mesh.polygons[0].vertices = (10,)
June 27, 2013, 00:37 (GMT)
remove redundant casts
June 27, 2013, 00:03 (GMT)
Cycles:
* Assure SSE2 intrinsics are also used on SSE3 CPUs and x86.
June 26, 2013, 23:29 (GMT)
Code cleanup: cycles
* Reshuffle SSE #ifdefs to try to avoid compilation errors enabling SSE on 32 bit.
* Remove CUDA kernel launch size exception on Mac, is not needed.
* Make OSL file compilation quiet like c/cpp files.
June 26, 2013, 23:15 (GMT)
* Comment out change from r57790 to fix compilation for now.
June 26, 2013, 23:08 (GMT)
Cycles / Brick texture:
* Avoid some unneeded int castings, they were only needed in the original Texture Nodes implementation as custom1 and custom2 were shorts.
Revision dc16faa by Gaia Clary
June 26, 2013, 22:29 (GMT)
Added checks to vertex Weight editor to respect locked Vertex Groups
June 26, 2013, 22:12 (GMT)
Cycles / SSE2:
* kernel_sse2 was built without actual SSE2 intrinsics on x86 systems.
June 26, 2013, 21:47 (GMT)
BM_face_legal_splits - perform calculations in 2d (was using 3d vectors for all 2d operations)
June 26, 2013, 21:17 (GMT)
avoid calling axis_dominant_v3_to_m3 twice from BM_face_legal_splits
June 26, 2013, 20:51 (GMT)
Fix #35882: render to image editor, ctrl+up fullscreen, click back to previous
did not work.
June 26, 2013, 20:28 (GMT)
Further fix for #35880: theme color of enabled option buttons in popups was still
controlled by the wrong color, now it's controlled by "Menu Back" text color. This
is somewhat confusing but we like some other widgets the standard colors do not
work well on the dark background of popups.
June 26, 2013, 20:15 (GMT)
remove bmesh arg from BM_face_legal_splits(), don't use a bmesh iterator.
June 26, 2013, 19:23 (GMT)
Fix #35883: freestyle + envmap render crashed.
June 26, 2013, 18:40 (GMT)
fix [#33068] Can't paint weights of some vertices in some situations.

old limitation where you could only paint onto one side of a mirrored mesh (weight paint, vertex paint).
June 26, 2013, 16:59 (GMT)
remove unused struct
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021