Revision 04854d9 by Campbell Barton June 1, 2012, 05:50 (GMT) |
svn merge ^/trunk/blender -r47272:47306 |
Revision 7f6dd18 by Campbell Barton June 1, 2012, 05:46 (GMT) |
style cleanup |
Revision 0e73b64 by Mitchell Stokes June 1, 2012, 02:17 (GMT) |
Fix for [#27472] "preserve volume for armature modifier does not work" based on code provided by Sergey Kurdakov. Now more deformation flags are being passed to armature_deform_verts(). Note: this fix is only for the Blender vertex deformer, not the BGE deformer. |
Revision 6aeb3dd by Peter Larabell May 31, 2012, 21:56 (GMT) |
small code refactor to remove redundant calculations |
Revision 03ae47e by Peter Larabell May 31, 2012, 21:25 (GMT) |
Add const prefix to match definition in lasso.c |
Revision 05ff63b by Peter Larabell May 31, 2012, 20:58 (GMT) |
code and comment cleanup in feather region drawing code |
Revision 13714e6 by Monique Dewanchand May 31, 2012, 20:26 (GMT) |
Fix for [#31662] Compositing: No Alpha if image/color connected to second input of math node |
Revision 2b5eed9 by Thomas Dinges May 31, 2012, 20:26 (GMT) |
Cycles: * Added missing GPL licence block to kernel_textures.h |
Revision 34c52b0 by Peter Larabell May 31, 2012, 19:53 (GMT) |
speedup normalized buffer space pixel position calculations... now incremental adds rather than full per pixel evaluation. |
Revision 1abbb21 by Peter Larabell May 31, 2012, 19:17 (GMT) |
fixed gradient visual stepping in mask feather regions. converted all distance calculations from int to float. |
Revision 192a28b by Campbell Barton May 31, 2012, 19:12 (GMT) |
rename mask-objects to mask-layers. |
Revision 0d42015 by Ove Murberg Henriksen May 31, 2012, 19:09 (GMT) |
Fixes to bugs that appeared during restructure. |
Revision d5ae958 by Brecht Van Lommel May 31, 2012, 19:06 (GMT) |
Fix #31634: crash calling bpy.ops.transform.edge_slide() outside 3d view. Solution based on patch #31635 by Philipp Oeser. |
Revision 02b927b by Campbell Barton May 31, 2012, 18:40 (GMT) |
style cleanup |
Revision 9547b76 by Jason Hays May 31, 2012, 17:22 (GMT) |
This fixes a precision issue in multi-paint so that near zero values do not cause flickering as you paint. It also changes multi-paint's "zero weight color" to black again--it was unintentionally changed to red some time late last year when an aspect of the colors were changed. |
Revision 3834134 by Peter Larabell May 31, 2012, 16:59 (GMT) |
Add dynamic mask curve differentiation for more accurate feather gradients. |
Revision a8f84fa by Brecht Van Lommel May 31, 2012, 16:04 (GMT) |
Fix #31658: missing properties in key configuration export, hidden properties should be exported as well, not sure why this was disabled, it's supposed to only affect UI hiding. |
Revision c3a7db2 by Brecht Van Lommel May 31, 2012, 16:04 (GMT) |
Fix #31657: adding mesh objects did not take units into account for the grid scale that sets the default size. |
Revision 5562121 by Campbell Barton May 31, 2012, 15:37 (GMT) |
fix for border/circle/lasso select not using the deformed locations when selecting. |
Revision f7fb32f by Peter Larabell May 31, 2012, 14:36 (GMT) |
Fix possible memory leak where spline differentiation fails but feather differentiation does not. |
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