Blender Git Commits

Blender Git "master" branch commits.

Page: 4003 / 5574

June 17, 2011, 02:22 (GMT)
fix [#27681] Python: crash assigning a 'set' to an array
June 17, 2011, 00:30 (GMT)
Fix [#27666] Python/Windows issue: "import uuid" results in an error popup
submitted by Gaia Clary

Ignore msvc runtime libs while linking. Tested on win64.
Revision 18b5dac by Mike Erwin
June 16, 2011, 19:45 (GMT)
Standard views (front, top, etc.) work from buttons on SpaceExplorer and SpacePilotPro. Linux can now determine which NDOF device is plugged in.
June 16, 2011, 19:25 (GMT)
Reverted Exporter unit conversion modifications.
Animation Importer Code Cleanup.
Revision 0e7a42e by Jason Hays
June 16, 2011, 19:05 (GMT)
Made Multi-Paint and Locking more independent to better support future features.
(an if statement surrounding Multi-Paint still checks the lock flags to see if it should bother changing anything)

Also, I changed lock's redistribution method so that if there was no enough space
on other unlocked groups, it tries to keep the new weights' ratios to each other
June 16, 2011, 18:25 (GMT)
Dynamic Paint:
* Fixed cmake compile.
* Fixed segmentation fault when closing Blender, caused by rna changes from earlier svn trunk merge.
June 16, 2011, 17:14 (GMT)
Small todo item: outliner display actions were sending undo pushes, not needed
for UI stuff.

June 16, 2011, 16:13 (GMT)
Python Docs: update layout.html to match blender.org development submenu changes.

June 16, 2011, 15:28 (GMT)
use directory selector for properties defined as PROP_DIRPATH, user preferences 'File' buttons for eg.
June 16, 2011, 15:04 (GMT)
AnimationExporter - Quaternion to euler conversion ( in progress )
AnimationImporter
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
June 16, 2011, 15:01 (GMT)
directory only filesel for operators which don't have a filepath or filename property.
June 16, 2011, 13:24 (GMT)
Cycles: fix for windows compile error.

June 16, 2011, 12:48 (GMT)
fix [#27671] Transforming sequencer effects strips crashes
June 16, 2011, 12:00 (GMT)
Merge with trunk r37546
June 16, 2011, 10:41 (GMT)
Dynamic Paint:
Committed changes from previous weeks, biggest changes are:
* Canvas can now have multiple "surfaces" that each can have specific format, type and settings.
* Renewed UI to support this new system.
* Aside from old "image sequence" output format, Dynamic Paint can now work on vertex level as well. Currently vertex paint and displace are supported.
* Integrated vertex level painting with Point Cache.
* Added viewport preview for Point Cache surfaces.

Due to massive amount of changes, old Dynamic Paint saves are no longer supported. Also some features are temporarily missing or may not work properly.
June 16, 2011, 09:13 (GMT)
3D Audio GSoC:
GameEngine Python access sound actuator's sound (with setting! :-D).
June 16, 2011, 07:59 (GMT)
fix [#27675] Bones shift out of place when leaving edit mode
- float precision issue, details commented in the source.
June 16, 2011, 07:48 (GMT)
fix for baking actions for objects with no animation data.
June 16, 2011, 07:02 (GMT)
fix for own error in r37542
June 16, 2011, 06:47 (GMT)
fix [#27673] Value sliders >1 do not represent numerical ratios right
the soft limits for array buttons not take into account the min/max of all array elements
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021