Blender Git Commits

Blender Git "master" branch commits.

Page: 4105 / 5574

Revision cbf4439 by Janne Karhu
February 21, 2011, 09:28 (GMT)
Fix for [#26105] Key mapped Rotate equals crash (Windows/MSVC only)
* Transform info text array was too short for all cases, so some characters got written to invalid addresses.
February 21, 2011, 09:23 (GMT)
doxygen: add guardedalloc and AVI
February 21, 2011, 09:09 (GMT)
doxygen: footer template
February 21, 2011, 08:38 (GMT)
doxygen: COLLADA entry
February 21, 2011, 08:31 (GMT)
better macro for getting the blender version from BKE_blender.h, also re-run CMake if BKE_blender.h changes.
February 21, 2011, 07:33 (GMT)
fix [#26093] Install Add-On Fails and deletes script
problem was on installing a file which was already installed, when the source and target paths match python deleted the file.

now check if the selected file is inside any of the addon search paths and abort with an error.
February 21, 2011, 07:25 (GMT)
doxygen: editor entry
February 21, 2011, 07:07 (GMT)
move addon utilities into their own module, these were getting mixed between bpy.utils and space_userpref.
February 21, 2011, 06:58 (GMT)
doxygen: entry for gpu, modifiers, nodes, python and render
February 21, 2011, 05:28 (GMT)
fix for cmake with last commit.
February 21, 2011, 04:45 (GMT)
Move blender version info into BKE_blender.h so we only have the info in one place and so package building scripts can extract it in a more usable way.
this also means we can have a version string like '2.56a-beta' without using buildinfo.

release/VERSION was only used by scons, NSIS installer.

Possibly helps to fix bug [#26062] too.
February 21, 2011, 02:45 (GMT)
missed updating this when editing registration,
netrender wasn't registering its RenderEngine subclass.
February 21, 2011, 02:40 (GMT)
bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag
February 21, 2011, 02:07 (GMT)
bugfix [#26118] Getting 'Error Totblock' when using sub-properties from a PointerProperty
blender wasnt freeing ID-Properties when freeing the material copy.
Checked that this isnt a problem for other preview types - texture/world/lamp.
February 21, 2011, 01:29 (GMT)
bug [#26089] editbone.transfrom() seems to mess up bone roll (by more than float precision error)
This is intentional behavior but add options not to transform the bones scale & roll.
February 21, 2011, 01:02 (GMT)
fix [#26152] Blender File for Image too Small
disallow 0% rendersize.

also mark new cmake vars as advanced: RPMBUILD, X11_XF86keysym_INCLUDE_PATH
February 21, 2011, 00:45 (GMT)
Make sure we can build without the optional new WITH_PYTHON_MODULE option. Looks like a #ifndef was meant around the blender_esc implementation.
February 20, 2011, 23:39 (GMT)
Experimental option to build blender as a python module, rather then blender embedding python.
CMake build option WITH_PYTHON_MODULE, will build ./bin/bpy.so

This allows 'bpy' to be imported from python or other applications/IDE's which embed python, eg:
python -c "import bpy ; bpy.ops.render.render(write_still=True)"

This runs in background mode and has similar restrictions to running a script:
blender --background --python test.py

TODO:
- install to site-packages with blender scripts
- add support for imp.reload()
Revision 55a0e21 by Joshua Leung
February 20, 2011, 23:21 (GMT)
Revert r35003. It was just an extra semicolon
February 20, 2011, 22:03 (GMT)
Fixed compilation bug in r35002: C90 forbids mixed declarations and code. I've changed the order of variable declarations.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021