Blender Git Commits

Blender Git "master" branch commits.

Page: 4511 / 5574

Revision ec6f00c by gsr b3d
November 18, 2009, 18:45 (GMT)
SVN maintenance.
November 18, 2009, 18:01 (GMT)
Made toolbar buttons slightly brighter, to make them stand out from the background more.
November 18, 2009, 18:00 (GMT)
Netrender cleanup and bug fix

Blacklist and linked files work again

Store temp data in module
November 18, 2009, 17:54 (GMT)
New B.Blend.
Fixes an issue with the clipping that was set back to 0.01 Made it 0.1 once again as this fixes Z buffer issues.
Put the Item panel at the top in the n-key region
Removed Properties and Quad View Screens
Cleaned up UV Editing Screen, removing Properties
November 18, 2009, 17:14 (GMT)
Custom Ratio mouse input didn't check for initialization properly, which could lead to NaN values with edge slide.

Also adding missing modal keymaps for some transform operators.
November 18, 2009, 17:08 (GMT)
Correctly detect and use modal keymaps in macros
November 18, 2009, 17:07 (GMT)
Code cleanup in netrender
November 18, 2009, 16:54 (GMT)
Disable continuous grab during tablet use (fixing tablet jerkiness issues)
November 18, 2009, 16:38 (GMT)
Quicktime (non cocoa) crash upon export temporary fix

Removed the pop up of the codec settings dialog box that was causing the crash, as it was called from the render thread (and not the main one).

So qt export settings are now blocked on default settings:
codec=jpeg, quality=max, bitrate=5MBps

Complete fix will be done by replacing this dialog box by "encoding" settings in the render panel.
November 18, 2009, 16:12 (GMT)
Fix snap tooltip.

Make it a bit more generic to cover Ctrl hold or toggle.
November 18, 2009, 15:54 (GMT)
scons update to enable build with QTKit (Cocoa Quicktime)
Thx Jens Verwiebe for the patch
November 18, 2009, 15:01 (GMT)
Quicktime for Cocoa : export part
Following the quicktime import port, here is the movie export feature.

The codec selection remains to be implemented in the ui (render panel).
So the settings are now blocked on codec=jpeg, quality=max.
November 18, 2009, 14:36 (GMT)
own mistake meant bones could not drive eachother.
November 18, 2009, 14:25 (GMT)
remove GPL headers from templates, am happy for them to be public domain
November 18, 2009, 14:21 (GMT)
Revert of ID Notifier, as requested by Matt.
November 18, 2009, 14:00 (GMT)
bone & object properties editing was broken.
November 18, 2009, 13:33 (GMT)
Durian request: Cloth
* structural can be set to 0

* pre-roll now available through GUI and works like following:
a) Pre rolled frames are NOT cached
b) reset cache + cloth on pre roll setting change
November 18, 2009, 13:14 (GMT)
fix for own error in 24623, removed a memfree call,
printed lots of errors like this one exit
dynstr_cstring len: 24 0x54c4cb0

November 18, 2009, 13:02 (GMT)
fix for memory leak, use Key Errors for pyrna getitem access & idprops
November 18, 2009, 11:50 (GMT)
python pose_channels -> bones
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021