Revision 4076572 by Martin Poirier November 17, 2009, 16:48 (GMT) |
[#19760] Extrude + Continuous Grab doesn't work Flag macro as blocking Make macro copy operator flags when one of them returns MODAL (these flags are needed by the event system) |
Revision 5baa1d1 by Thomas Dinges November 17, 2009, 16:27 (GMT) |
* Alphabetical Order for Constraints. * Formatting fix for last commit. |
Revision 966b016 by Campbell Barton November 17, 2009, 16:04 (GMT) |
use number keys to set the current brush in paint modes |
Revision fd64e0d by William Reynish November 17, 2009, 15:59 (GMT) |
Single column UI for constraints |
Revision 99f8809 by Martin Poirier November 17, 2009, 15:51 (GMT) |
auto IK constraint was added twice, creating a circular list (HANG!) |
Revision df0f1d5 by Campbell Barton November 17, 2009, 15:29 (GMT) |
new function WM_keymap_add_menu(), similar to WM_keymap_add_item() except it takes a registered menu. the key will then trigger this menu. |
Revision 68f9476 by Campbell Barton November 17, 2009, 15:10 (GMT) |
switching the active brush with Alt+Wheel would crash when going past the last, need rna to clamp the range. |
Revision efae4c8 by Campbell Barton November 17, 2009, 14:32 (GMT) |
removing drivers was trying to remove the fcurve from the actions fcurve list if an action was set, now check if the context is for drivers first. not 100% sure this is correct but removing fcurves worked in my tests for actions and drivers. |
Revision 733b770 by Campbell Barton November 17, 2009, 14:10 (GMT) |
was trying to add one too many drivers when inserting them on all items on an array (own error) |
Revision 6410452 by Campbell Barton November 17, 2009, 13:18 (GMT) |
fix for error editing a string property with quotes |
Revision 5bc46ca by William Reynish November 17, 2009, 12:59 (GMT) |
Toolbar reorganization Included more tools, such as Edge Slide and Shrink/Fatten in toolbar to make them easier to find. Did some reorganization of tools in the mesh editing toolbar to categorize tools better. Made some tools like Grease Pencil tools more compact in the UI |
Revision f7682e2 by Campbell Barton November 17, 2009, 12:54 (GMT) |
- in pose mode, pose bone properties are edited rather then armature bone - new id property array method convert_to_pyobject() - editing an array in the UI broke - fixed for own error when updating ID prop api |
Revision 51f2dcd by Campbell Barton November 17, 2009, 12:21 (GMT) |
- access console languages as modules rather then having the py operator call an operator - workaround for __getattr__ existing for types that dont support it |
Revision 7f8a24b by Campbell Barton November 17, 2009, 10:57 (GMT) |
select linked enables seam limit when in face mode and the "limit" property is not set (like in 2.4x) |
Revision cf26cdd by Campbell Barton November 17, 2009, 10:30 (GMT) |
nicer UI, allow editing of values without pressing edit for basic types |
Revision 10e1780 by Joshua Leung November 17, 2009, 10:12 (GMT) |
Assorted bugfixes - Sequencer/Preview Range: * Snapping strips now works with the hotkey Shift-S as in the rest of Blender * Preview Range works in Sequencer now (the operators for setting, clearing, and also drawing) * Related to the Preview Range for Sequencer, toggling the time-display mode also works * Preview Range Set operator now works again, after the modal keymaps change for borderselect broke it. Also sends correct notifiers now after bein called. |
Revision b1a6ef4 by Joshua Leung November 17, 2009, 08:27 (GMT) |
DopeSheet Drawing Optimisation (Long Keyframes): Optimised the code for drawing Long Keyframes by making the code use a Red-Black Tree instead of performing linear search over all the (potentially unsorted) BezTriples to find the previous one with a matching value. As a result, the Redraw Timer (Ctrl Alt T) tool reports that the time needed to draw the keyframes region on a heavy imported-BVH file has dropped from an average of 270ms per draw, to about 60ms. The view is also freely pannable as a result. Note that this code will currently have some issues when there are more than 4 BezTriples occurring on the same frame, but that should only happen when transforming keyframes anyway. This will be addressed as necessary. |
Revision 45e3863 by Damien Plisson November 17, 2009, 08:27 (GMT) |
Drag'n'drop : add freeing of dropped resources upon event object release |
Revision 7636d17 by Campbell Barton November 16, 2009, 22:53 (GMT) |
property editor for bone and object ID props, add/remove/edit good example of how editing NON rna data results in very weired scripts :/ |
Revision 3087da0 by Campbell Barton November 16, 2009, 22:21 (GMT) |
my chnges broke 'del idprop["key"]' made it possible to remove properties from rna types. eg. del group["someprop"] |
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