Revision 5d333f7 by Brecht Van Lommel October 26, 2009, 19:54 (GMT) |
Bugfix: material texture slot checkboxes were not showing up anymore. |
Revision 6565193 by Martin Poirier October 26, 2009, 19:50 (GMT) |
Revert multiplication order change from revision 23692 The previous order is correct, the new order forced all global scale on local axis (in object mode). The "problem" with scaling (or mirroring) in object mode along an axis that is not aligned along one of the local axis is that the result has to be decomposed (as best it can by TransMat3ToSize) into scaling factors along local axis. The more axis aligned the object is, the more "correct" it will look, with the worse being a scale along two local axis when the scaling axis is right between them. One "solution" could be to make all Mirror transform in object mode work on local axis only (but I don't think that would be correct, since it still works correctly on aligned axis). |
Revision 4fcd358 by Martin Poirier October 26, 2009, 19:19 (GMT) |
Correct default file to be on frame 1, not 252 |
Revision b2c2daf by Brecht Van Lommel October 26, 2009, 18:33 (GMT) |
Create branch for experimental 2.5 sculpting work. |
Revision 2b1705a by Damien Plisson October 26, 2009, 18:00 (GMT) |
Cocoa/Mac: - fix bad window context initialization bug introduced in rev # 24081 |
Revision 681585f by Arystanbek Dyussenov October 26, 2009, 17:17 (GMT) |
Bug fix in collada exporter: <light>s and <camera>s used the same ids as <node>s linked with them, this resulted in id duplication and produced invalid DAE. Now appending -light and -camera suffixes for <light> and <camera> id. |
Revision c4067b6 by William Reynish October 26, 2009, 16:48 (GMT) |
Durian text editor requests: -Added Run Script button in header -Added hotkey for Line Select (Ctrl-Shift-A) |
Revision 53ac50e by Brecht Van Lommel October 26, 2009, 12:42 (GMT) |
Bugfix: 3d view with scene layer lock were not updated when the scene layer or other 3d view layers were changed. |
Revision 7603479 by Thomas Dinges October 26, 2009, 12:30 (GMT) |
Compile fix. |
Revision d46232a by Brecht Van Lommel October 26, 2009, 12:06 (GMT) |
Fix bug #19715: remove doubles was not working. |
Revision 3f7f2b8 by Joshua Leung October 26, 2009, 11:56 (GMT) |
Bugfix #19709: Influence and Mapping param in texture not yet animatable Coded a 'path' getter for Texture Slots. This was a bit more involved than for other paths, since texture slots used the names of the textures assigned, which would be troublesome when a texture got used twice or more. |
Revision 32dd928 by Brecht Van Lommel October 26, 2009, 11:43 (GMT) |
Bugfix: opening file browser or starting render with mouse outside of window could crash, these functions relied too much on context. |
Revision 536fe27 by Joshua Leung October 26, 2009, 11:20 (GMT) |
Restored 'Make Parent Without Inverse' Operator (Ctrl Shift P) I've made this a separate operator to Make Parent, since the two were signficantly different (this version only works for Objects, and doesn't care about other types of parenting). |
Revision b2f9672 by Joshua Leung October 26, 2009, 11:10 (GMT) |
Animation Bugfixes - Noise Modifier + Graph Editor: * #19727: Noise modifier does nothing with size 1.0 When the 'Size' and 'Phase' parameters were both 1.0 exactly, and evaltime was an integer (as is the case when doing animation evaluation but not for Graph Editor drawing), the noise calculation function was bailing out. Now, the 'z' component supplied to this function is a decimal value (hardcoded to 0.1 after experimentation) to try and avoid this situation. * Graph Editor 'Bake' operator was using wrong poll callback, making it useless when trying to use it on a F-Curve that only has modifiers on it (i.e. the main use case of the operator!) |
Revision 39d62a1 by William Reynish October 26, 2009, 11:03 (GMT) |
*Started to add theme editing in Preferences. Isn't visible in the UI yet. *Moved some preferences around *Changed the file browser '..' icon (Thanks Elubie!) |
Revision 03d13ac by Damien Plisson October 26, 2009, 10:19 (GMT) |
64bit Mac: - fix glew.h typedefs using long instead of int A visible impact of this issue was a wrong manipulators behavior in 64bit mac blender. (buffer passed to glSelectbuffer was of wrong data type) |
Revision 47f80e0 by Campbell Barton October 26, 2009, 09:35 (GMT) |
crash fix for recent commit |
Revision 21757e1 by Damien Plisson October 26, 2009, 08:43 (GMT) |
Cocoa / Mac: - use Cocoa function to convert keys character value to isoLatin-1 encoding instead of the translation table. Works better with international keyboards - enable stereo GL option - fix source/creator CMake file to remove unneeded folders in the app bundle (the __MACOSX stuff). (Thx jensverwiebe) |
Revision 5386977 by Joshua Leung October 26, 2009, 03:35 (GMT) |
Bugreports #19724 and #19725 for Lasso Select Fixes for these were provided by the submitter, Clark Tucker (ctucker_toc). Thanks! - #19724: Fix for problems with lasso select with 'occlude background geometry' turned off. Removed a duplicate call to ED_view3d_init_mats_rv3d(). (NOTE: I couldn't reproduce the error on my system, but the duplicate call does look rather fishy. Removing it doesn't seem to have any negative effects at least) - #19725: Lasso select does not update 'selected vertex count' in 'INFO bar'. Added a notifier here to get the counter refreshed. |
Revision bf03634 by Arystanbek Dyussenov October 25, 2009, 10:52 (GMT) |
Fixed collada code so it compiles. Brought menu items back. |
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