Revision f4d6bbd by Campbell Barton October 21, 2009, 07:56 (GMT) |
- improvements from Mathias Panzenböck (panzi) patch [#19695], which avoid conversion to/from strings with context property assignment. though didnt apply entire patch. - [#19698] Add Menu Item: View3d -> Object -> Move to layer from Howard Brooks (hbroo) - had cursor grab commented by mistake for X11 |
Revision ddb1f64 by Joshua Leung October 21, 2009, 05:59 (GMT) |
Outliner: Tweaks for Driver Operators * Driver adding/removing operators in the Outliner now work properly for arrays * Renamed these operators so that their names are more indicative of how they work (i.e. based on the data in the Outliner that is selected) * Added a menu labelled 'Edit' in the Datablocks view which gives access to (and includes the hotkeys for) these tools. |
October 21, 2009, 00:33 (GMT) |
* fix for colour management, compositor image node wasn't working correctly. There are a few other issues around here I need to get to eventually as well.. |
Revision daa1e54 by Joshua Leung October 20, 2009, 23:51 (GMT) |
Graph Editor: Small optimisations for drawing Moving out a few gl state changes to higher-level calls to improve performance when drawing handles. This already improves the responsiveness a lot on a few files, though a few other tweaks will also help. |
Revision c0d74fa by Joshua Leung October 20, 2009, 23:18 (GMT) |
Bugfix #19696: Crash when adding an Empty or Force field |
Revision ca87f28 by Joshua Leung October 20, 2009, 22:51 (GMT) |
Text Editor: Scrollbar now drawn on the right |
October 20, 2009, 21:58 (GMT) |
Size and position are normally requested by program, not user. |
Revision 4044f05 by Brecht Van Lommel October 20, 2009, 21:13 (GMT) |
Bugfix: rendering with multiple windows open did not use image editors with render results in other windows. |
Revision 29b0afd by Campbell Barton October 20, 2009, 21:12 (GMT) |
[#19445] New Object is not Grabbed after using Duplicate Linked |
Revision cac0e48 by Brecht Van Lommel October 20, 2009, 21:05 (GMT) |
Region post redraw is now split up in a view space and pixel space part. This fixes a bug where transform help line drawing would not work with view clipping and mess up the z-buffer. This avoids the transform code having to figure out what kind of opengl state is enabled and disable it temporarily. |
Revision 487a504 by Campbell Barton October 20, 2009, 20:59 (GMT) |
[#19688] pressing O and alt+O doesn't toggle proportional edit mode when editing a lattice. - proportional edit keybindings for particle and lattice |
Revision a864b70 by Brecht Van Lommel October 20, 2009, 20:00 (GMT) |
Bugfix for node editor refreshing too often when moving nodes, split up notifier in redraw/refresh. |
Revision f8d3f05 by Brecht Van Lommel October 20, 2009, 19:52 (GMT) |
Bugfix for paint cursor not showing up in paint/sculpt modes after saving the file in that mode and reloading. |
Revision f22872d by Brecht Van Lommel October 20, 2009, 19:46 (GMT) |
Bugfix for use of freed memory in jobs manager. |
Revision d27649e by Brecht Van Lommel October 20, 2009, 19:37 (GMT) |
Bugfix: adding a curve path did not mark it as being a path/3d correctly, causing e.g. curve guides not to work with it. |
Revision 23f69cb by Campbell Barton October 20, 2009, 19:27 (GMT) |
move G_FACESELECT from G.f to mesh->editflag, renamed to ME_EDIT_PAINT_MASK |
Revision 5240d39 by Daniel Genrich October 20, 2009, 19:22 (GMT) |
Smoke: * Revert "speedup" through not using GL_POLYGON - wasn't helping at all, only confusing the source |
Revision 9327dd9 by Brecht Van Lommel October 20, 2009, 19:14 (GMT) |
Bugfix: render clipping was not using correct matrix, own mistake in recent commit. |
October 20, 2009, 19:09 (GMT) |
basename() function, at least know it should compile. Feel free to replace with the proper WIN32 code. |
Revision d8ee1e2 by Brecht Van Lommel October 20, 2009, 18:49 (GMT) |
Bugfix for a crash with the cut tool in particle mode. |
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